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Gaming Crisis

Strives to lead thought-provoking discussion on the other side of the video games; providing insight and bringing attention to parts of the industry that silently churn in the background. Occasionally features industry news and editorials.

Written by Jonathan BroshMarch 21, 2017June 16, 2021

On My Radar – Week 2

I stumble upon Mr. Shifty by tinyBuild Games and Evoland 2 by Shiro Games.

Written by Jonathan BroshMarch 3, 2017June 16, 2021

Phil Spencer, Head of Xbox, Addresses Scalebound Cancelation and First Party Line-Up

Phil Spencer, Head of Xbox, Addresses Scalebound Cancelation and First Party Line-Up

Written by Jonathan BroshFebruary 22, 2017June 16, 2021

On My Radar

On My Radar Week 1: A list of games (mostly Indie / Early Access) that have caught my interest and I think deserve some recognition.

Written by Jonathan BroshFebruary 21, 2017June 16, 2021

Should Microsoft Be Concerned with This Year’s Xbox Exclusive Line-Up?

EDITORIAL: Are Xbox gamers regretting their purchase decision as the Xbox enters its third year?

Written by Jonathan BroshFebruary 14, 2017June 16, 2021

Does Zelda’s Paid DLC Betray Iwata’s Promise?

Is Nintendo’s “first” paid DLC an EA-level money grab? Or are they being genuine when they say “we hope hope that fans explore and enjoy the game even more.”

Also, Nintendo’s response to the consumer reaction.

Written by Jonathan BroshFebruary 13, 2017June 16, 2021

How Will “News” of a Nintendo Switch Hardware Update Affect Its Launch Day Sales?

Does the suggestion of a potential upgrade by Nintendo’s Shinya Takahashi risk cutting into the console’s launch day sales?

Written by Jonathan BroshFebruary 11, 2017June 16, 2021

How Valve Saved Steam From Its Crisis of Confidence

From Steam Greenlight to Steam Direct. Why Valve made a great business decision when they took their democracy based, indie-focused, digital distribution platform and turned it into a one-way pipeline with a screening and pay-to-enter process.

Written by Jonathan BroshJanuary 26, 2017June 16, 2021

Why Nintendo’s New Marketing Tactic Works 

After Nintendo’s history of using confusing nomenclature to market their devices, they may have finally learned from their mistakes.

Written by Jonathan BroshJanuary 20, 2017June 16, 2021

RE: The Death of Advertising

Will companies be able to find a way around the proliferating use of ad-block? (A response to L2’s video on “The Death of the Advertising Industrial Complex”)

Written by Jonathan BroshJanuary 12, 2017June 16, 2021

The Silent Assassination of Scalebound

Did consumers deserve to know the reasons behind Scalebound’s cancellation?

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